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The Ten Laws of Kenpo

The 10 Laws of Kenpo Karate


For decades, Kenpo Karate has been renowned as one of the most effective martial arts in existence. Much of that success can be attributed to a set of fighting principles that have been defined and refined into an exact science through the efforts of scores of master.


The following 10 laws will benefit many martial artists who have not had the opportunity to experience them first hand.

Kenpo Law #1: The Circle and the Line


The first law of Kenpo states that when your opponent charges straight in and attacks, you should use your feet to move your body along a circular path (move up the clock). You should also consider moving your arms in a circular pattern (hand sweep) to deflect the oncoming force. However, when your opponent attacks in a circular fashion, you should respond with a fast linear attack, along a straight line from your weapon to the target. Just as the circle can overcome the line, the line can overcome the circle.


Kenpo Law #2: Strike First


This principle has several meanings. First, it indicates that Kenpo is primarily a striking art. 70% with the hands and 30% feet is the classical breakdown, but you can change the proportion according to the circumstances or your body build.

The second meaning is that if a confrontation is inevitable, for example a thug is climbing through your bathroom window at 2am, and they start swinging a cricket bat, you should not wait for the aggressor to attack first. You need to hit them first with a foot, a fist, an elbow, or a knee. You also need to hit hard and continuously until they are subdued.


The Kenpo curriculum also includes numerous grappling and throwing techniques, but research has shown they are used in less than 25% of the encounters practitioners have found themselves in, and they are ineffective against multiple attackers. Because grappling uses four times as much strength and energy as striking does, it has been deemed as a last resort suitable for use only if your opponent penetrates your first and second lines of defence: your feet and fists, respectively.

Kenpo Law #3: Multiple Strikes


Kenpo is different from other karate styles in that it teaches you to strike first and strike often in rapid succession, high, low and along a circular path. While unleashing such rapid-fire strikes, it becomes difficult to Kiai (the shout used in many Japanese martial arts) in conjunction with each one.

Therefore, you should forget about issuing a Kiai with each blow; in fact, doing so means you are expending excess energy.

Your first and second strikes should be designed to stun, distract and slow your opponent. Your third and, if necessary, fourth strikes are the power blows. Remember one of the main rules of Kenpo: First set your opponent up, then take them out.

Kenpo Law #4: Targets


If you had to punch a hole through a wall, would you rather hit a half inch of sheet rock or a 2×4 stud? The answer is obvious, it's also why Kenpo advocates striking “soft” targets. No one ever broke their knuckle punching an attacker's temple, no one ever fractured their instep kicking an attacker's groin, and no one ever got injured using a chop (hand sword or knife hand) to strike an attacker's throat.

In Japan, the Makiwara board is used to toughen the hands, and in Thailand Muay Thai fighters harden their shins by kicking banana trees. Kenpo is different in that it teaches the path of least resistance and least pain. Precisely targeting the temple, face, nose, neck, solar plexus, stomach, groin, and floating ribs is superior to simply pummelling away on random parts of the attacker's body.


Kenpo Law #5: Kicking


Kenpo's mandate to kick low is based on logic. A roundhouse kick and spinning reverse crescent kick to the head may be flashy and impressive, but such manoeuvres take longer to execute because your leg has to travel farther.


They also expose your groin to your opponent's kick. Because kicking high requires superior balance and focus, you should practice your leg techniques high. But deliver them low for self-defence. Furthermore, kicking low to the legs – executing a “pillar attack” – can break your opponent's balance and leg.


Kenpo Law #6: No block


Kenpo emphasizes economy of movement and economy of time. Hence, it's no-block principle teaches that to avoid being struck by a punch or kick, you should move your body out of harm's way. The most advanced defence taught in the martial arts, it was perhaps best expressed by the old Shaolin priest in the Kung Fu television series: “Avoid rather than check; check rather than block; block rather than strike; strike rather than hurt; hurt rather than maim; maim rather than kill – for all life is precious.”


Strategically, a block is a wasted move because it does not stop your opponent from attacking again with their free limb. It is much better to move yourself out of the way of the punch or kick and simultaneously counterattack.

This type of fighting is only for brown belts and above. It takes a lot of skill to use it correctly and a lot of sparring experience to avoid the habit of letting your feet stick to the ground when your brain senses a crisis.


The no-block principle does not mean blocking plays no part in fighting. If you were in a corner with no way out and someone came at you with a club, you would have to block the attack. That's why Kenpo teaches eight distinct blocking systems, along with dozens of traps, yet they all lead to the same maxim: the best block of all is no block at all.


Kenpo Law #7: Yielding and Redirecting


Yielding and redirecting are best exemplified by the symbol of Yin and Yang (soft and hard). When your opponent attacks hard, you should counterattack soft. If they are weaker than you or attacks soft, you should counterattack hard to end the encounter quickly and directly.

Aikido includes many techniques that rely on the same principle of yielding and redirecting. In most karate systems, however, blocking is extremely hard and may injure not only the attacker but also the blocker. For the most part, Kenpo does have the concept of “a block is a strike”. Also, it teaches you to block soft and strike hard.

Redirecting is also of paramount importance. Many arts teach their practitioners to use a downward block to stop a front kick, resulting in the dents' hammer fist being slammed into the attacker's instep, but such an impact can break the blocking hand or arm. Kenpo teaches that it is preferable to parry your opponent's leg to the side and spin them off--balance before you counterattack hard. Such a redirecting movement will usually disrupt their balance and leave them vulnerable.


Kenpo Law #8: Mobility


Mobility may be the easiest Kenpo principle to understand. It holds that a moving target is harder to hit than a stationary one. As basic as that sounds, many martial artists fail to implement it.
Kenpo teaches that there are three types of fighters: the statue, who has little mobility and will not retreat; the runner, who has to be chased around the ring; and the steamroller, who just keeps coming at you. If you are one of these, be careful because you are predictable and can thus be defeated. To transcend mediocrity, you must mix things up and no matter what, keep moving. If your stance is upright and your movement is good, you will be able to put yourself in a superior position relative to your opponent.


Kenpo Law #9: Flexibility


The law of flexibility is the law of survival. Kenpo is unique in that it adapts to your build, personality, and spirit. If you stand 4 feet 10 inches tall, it makes little sense for you to focus on kicking when your greatest strengths may be mobility and quickness. If you are a 110-pound woman, it makes little sense for you to grapple with a 230-pound assailant. The old Kenpo masters showed their wisdom when they proclaimed that in a fight for your life, you should use what you know best and forget about the sanctity of the style. Every practitioner has different attributes that can make him or her effective.

A tall person with long legs may have an advantage with kicking; a short person may have an advantage with their hands; and a heavy person may have an advantage in grappling. The law of flexibility allows them all to develop their own repertoire of techniques from within Kenpo.

Kenpo Law #10: The Warrior Spirit


The final principle of Kenpo is composed of two essential components; the internal and external. A rabid dog may pose a formidable threat, but it possesses only the external component of the warrior spirit. Inside, the animal is not thinking. To have complete warrior spirit, you must be ferocious on the outside but calm and tranquil on the inside.

Samurai warriors used to say that any day is a good day to die. That did not mean they sought death. On the contrary, they wanted to preserve life, especially their own. They were aware that if they went into battle with fear, they could die or sustain a serious injury They knew that only by embracing and accepting death they could focus everything on the physical task at hand: defeating the enemy.

Your Kiai, stance, facial expressions, and on-guard position must all work in a perfect sequence. Following the principle of Yin and Yang, you should be hard on the outside and soft on the inside. When used in this manner, warrior spirit can be more important than physical skill.


Kenpo's Laws Summary

Perhaps the best way to put the 10 laws of Kenpo into practice is to think of them as keys that can unlock the doors of higher learning. Remember that they are not written in stone, as there are exceptions to every rule.


You will discover that there is only one negative side to these 10 laws:

A single lifetime is not enough to learn everything there is to know about them or Kenpo. No doubt many martial artists would consider this a positive.